A Core Course in the Informal Learning in Museums Professional Certificate Program

September 25 - November 12, 2017
Online, instructor-led
30 hours
$425 (+ $60 registration fee)

This course investigates the fundamental roles in the psychology of learning, including identity, motivation, interest, prior knowledge and experience, choice and control play in supporting lifelong learning.  Study how learning leaders can build on these dimensions to successfully build and engage lifelong learners through experiences in museums, zoos, aquariums and home school settings.

This  course will be richly illustrated by real world examples of learning in free-choice settings and be designed to support future learning leader's efforts to engage diverse audiences and facilitate lifelong learning in science and mathematics.


This is a core component course of OSU's exclusive online Informal Learning in Museums Professional Certificate Program programs, which is comprised of:

  1. Examining the Learner's Own Ideas


  2. Understanding Cultural Influence


  3. Developing STEAM Curriculum


  4. Designing Learning Environments


  5. Developing Effective Evaluations​
  • Erin Hicks

    Erin is a museum professional with over 10 years of experience working on the design and development of art and history museum exhibits. Erin expanded that experience to include museum education theory and practice as she earned a masters degree in museum studies, specifically following a learning track of visitor experience and education. Her coursework and research focused on interpreting and exhibiting art collections, art education in museums, and administrative topics such as museum planning and the economics of arts and culture. While attending Buffalo State, SUNY, located in Buffalo, New York, Erin was introduced to the study of creativity and the impact that creative problem solving methods could have on critical museum issues by completing coursework at the International Center for Studies in Creativity (ICSC) also located at Buffalo State. Erin's academic and professional work in the field culminated into a research project entitled Second Nature: An exploration in planning and design concepts for a place- and community-based museum process.